Necrogiant
sK1p July - 13 - 2009 PainkillerADD COMMENTS

The original Painkiller offers a total of five multiplayer game modes. In the style of Quake, Painkiller delivers some of the most intense multiplayer action ever seen. Insane speeds, powerful weaponry and top-notch physics make for an experience like no other. Standard modes like Deathmatch and Team Deathmatch will keep just about any old school gamer happy. For those who like your gibs severed with some spice, check out the Voosh, The Light Bearer and People Can Fly game modes.

Free For All

Mode Specific Options
Fraglimit: 12
Timelimit: 15s.
Weapon Stay: 100
Weapon Respawn Time: Yes

This is classic “Every player for himself” Deathmatch. The object of the game is to kill as many opponents as possible within the time limit set by the game’s host, or to achieve the frag (kill) limit. It’s kill or be killed and you’re on your own. The player with the most kills or the player who reaches the preset frag limit first is the winner.

Tips and Notes

» As is the case with most games mode, controlling the armor and power-ups is vital to your success.
» When you grab a soul and happen to get 100 rockets with it, consider it a gift. Use the extra ammo to your advantage.
» Know the high traffic areas of each map. Avoid those areas when you are weak and exploit them when you are strong.

Team Deathmatch

Mode Specific Options
Fraglimit: 12
Timelimit: 15s.
Weapon Stay: 100
Weapon Respawn Time: Yes

This is Deathmatch with a cooperative twist. You and your teamates set out to slaughter as many members of the opposing team as possible within the set time limit. The team that achieves the frag limit first, or has the most kills when time runs out, wns.

Tips and Notes

» When power-ups are enabled, the team the controls the power-ups usually wins the game. Unless them other team is attempting quad rocket jumps, of course.
» They call it “Team” Deathmatch for a reason. Don’t be a weapon and armor whore. Sharing is a good policy to have in this game mode.
» Set up some team related binds to share important info with your team.
» Utilize strength in numbers. If you see 4 enemies and no teammate in a room, you are going the wrong way!
» If you are planning a spur of the moment trip to Mexico, please be considerate and disconnect from the server. Otherwise you will find yourself getting the boot.

People Can Fly

Mode Specific Options
Fraglimit: 12
Timelimit: 15s.
Weapon Stay: 100
Weapon Respawn Time: Yes

This is a Deathmatch variation that pushes your skills to the limit. Using only the Rocket Launcher / Chaingun, you must achieve the frag limit or score the most frags before time runs out. The catch is that you can only damage your opponent while he’s airborne. People Can Fly is played on two speciffically-designed multiplayer maps that aren’t available in other multiplayer game modes.

Tips and Notes

» Although some people consider it cheap, using splash damage on walls to your advantage is rather effective.
» If you find yourself stuck on a wall, rocket jump off it to avoid wall splash damage kills.
» Jumping makes it much easier for opponents to bounce your ass into hyperspace. Stay flat footed as much as possible.
» Use air control to your advantage. When you do get bounced, maneuver in difficult to predict patterns.

Voosh

Mode Specific Options
Fraglimit: 12
Timelimit: 15s.
Weapon Stay: 100
Weapon Respawn Time: Yes

In this multiplayer mode, everyone starts out with the same weapon with infinite ammunition. There are no other weapons on the map, at preset intervals, everyone’s weapon is switched to a different weapon. The order of weapon switches can be set to random, or can be specified by the game host.

Tips and Notes

» An advantage in melee battle can quickly become a disadvantage on a weapon switch. Be prepared.
» Know the strengths of each weapon and play to them.
» Know the respawn points. The enemy you just killed could respawn with fully loaded Electrodriver and zap your ass if you’re not ready for it.
» You have unlimited ammo you know. Don’t be afraid to use it.

The Light Bearer

Mode Specific Options
Fraglimit: 12
Timelimit: 15s.
Weapon Stay: 100
Weapon Respawn Time: Yes

In this variation, there is one Rage (Quad) power-up available and it never expires! The first player who grabs it continues to use it until he is killed, at which point it is once again up for grabs. The winner is the player who reaches the frag limit first, or has the most frags when time expires.

Tips and Notes

» People don’t seem to understand that if you don’t kill TLB you usually don’t win the game. So stop shooting each other and kill the TLB.
» The quad is often placed in difficult to reach locations. A rocket jump will usually do the trick.
» Frags double on kills while you have the quad. (For example: 1,2,4,8,16 etc.) So 5 consecutive kills = 16 frags.
» Exploit the high traffic areas, while you have the quad, to maximize your score.

The 3 New Gamemodes that comes with the Batle out of Hell Addon, can be viewed here

Categories

Painkiller is a first-person shooter game released on April 12, 2004. The game takes place in Purgatory and Hell. The main character is Daniel Garner.