Necrogiant

Painkiller: Lost Alpha


Creative Corner

User avatar

Posts: 6

Joined: Wed Dec 23, 2015 3:11 pm

Post Sat Dec 26, 2015 10:51 pm

Painkiller: Lost Alpha

Author: TranZit (I'm).

Painkiller: Lost Alpha this is my attempt to restore the earlier version of the game times of 2002-2003. In this mod will present content from the demo version and build of the game; content will also be restored by the screenshots and videos. In mod there will be two cut weapons (an early version of a shotgun and assault rifle [Devastator and HellGun]) with sounds, textures and shooting in the trailer; on some levels it will be different music, such as it was originally planned; different textures and sounds cut from the final version, or left for other needs; the HUD will almost copy the HUD of the alpha version; and so on.
In general, the mod for those who want to have an idea of ​​what the game was originally created to think through and People Can Fly, well, or just play a game of pseudo-alpha version of the game. TranZit.

Language: English;
Size: 30.1 MB;
Download: https://yadi.sk/d/LL2ttEh4mQTPi

Install:
To install the mod requires the original Painkiller + addon Battle out of Hell v1.64. This archive unzip to the root folder with the game (for example: C:\Dream Catcher\Painkiller\) with the replacement of files. Optionally, you can make backup copies of the replaced files. Then you can run the game and play modes. Have a good game!
User avatar

Posts: 20

Joined: Sat Oct 04, 2014 4:58 pm

Post Sun Jan 31, 2016 12:01 pm

Re: Painkiller: Lost Alpha

Interesting, thanks a lot! :mrgreen:
User avatar

Posts: 6

Joined: Wed Dec 23, 2015 3:11 pm

Post Fri Feb 05, 2016 8:45 pm

Re: Painkiller: Lost Alpha

Patch Numder One.

Change List:

1. Fix the position of the strip under a skull for a resolution 1152x864;
2. Fixed audio playback and reload animations when trying to shoot from the main fire of the HellGun at zero ammo;
3. Fixed a crash when trying to change some settings in the basic graphics settings;
4. Fixed FOV of game;
5. Fixed the lack of English language in the game, and Russian in his stead;
6. Fixed a crash when using a game cheat code «pkweapons».

Installation: unzip the archive into the game folder and installed the mod, agreeing to replace the files.

Size: 40.6 KB.

Attention! After installing the patch, the settings of the game will be set by default. It is recommended to set the desired settings after installing the patch.

Download: https://yadi.sk/d/mOirkYlSmfh8y
Last edited by TranZit on Sat Apr 09, 2016 1:55 pm, edited 1 time in total.
User avatar

Posts: 6

Joined: Wed Dec 23, 2015 3:11 pm

Post Fri Feb 05, 2016 8:56 pm

Re: Painkiller: Lost Alpha

Pacth Number Two.

Change List:

1. On some levels was roughly recreated early gameplay;
2. Instead of a souls were added to human hearts, giving five units of health;
3. Added the early textures:
1) docker-alcoholic;
2) two boxes of grenades, mysteriously disappeared from the mod during development;
3) board with Tarot cards;
4) sketch of the Opera level;
5) the Ninja monster from Opera level;
4. Added the monster FireSpectre, for some reason, cut from the original game, but there is in the addon Overdose;
5. Main menu and some menu options are close to early view;
6. Added reload sounds for the MiniGun;
7. The boot screen is now in build. (With a picture of the logo DreamCatcher and People Can Fly.)
8. Fixed resolution images of the Haste I, Haste II and Haste III Tarot cards, now they're not shifting;
9. Added the early cheat codes;
10. Improved texture stake, it is no longer on the black defects;
11. Adjust the statistics on the Tab key, and at the entrance to the exit portal level and a play;
12. In the menu, added a track called “menu”, located in the files, but never played;
13. Fight-track from Cathedral level is now much louder and better quality;
14. The order levels on the wheel is changed. He arranged with respect to the numbering after the letter “L” ( “level”) at levels from Levels folder name;
15. Now HellGun issued for all levels and with ammunition;
16. The Zombie Soldier and Zombie Soldier v2 monsters added high jumping out of the ground cut out animation; it will be played where the monster will not interfere with a low ceiling, in other cases, will be played the usual animation;
17. For some ammo and PickableItem of StakeGun restored early rounds the number issued;
18. Fixed Shotgun ammo when it became equal to -1 (minus one).

Installation: unzip the archive into the game folder and installed the mod, agreeing to replace the files. Recommended previous patch availability.

Size: 3.72 MB.

Download: https://yadi.sk/d/pwxvI64voHJPi
Last edited by TranZit on Sat Apr 09, 2016 2:03 pm, edited 1 time in total.
User avatar

Posts: 6

Joined: Wed Dec 23, 2015 3:11 pm

Post Thu Apr 07, 2016 2:48 pm

Re: Painkiller: Lost Alpha

Pacth Number Three.

Change List:

1. Fixed a bug where the Shotgun ammunition exceeds the maximum limit of 100 or 666 (if you take the corresponding Tarot card) ammunitions;
2. Fixed a bug in the Asylum level, Town and Secret Lab: it was possible to shoot from HellGun and weapons of addon (except Secret Lab level) is not failing the job Tarot card;
3. Fixed the game crash when you try to change the “Dynamic Light” option for advanced graphics settings;
4. Fixed display HellGun'a model by pressing Shift (default is a quick shot StakeGun's grenade) instead of displaying StakeGun model;
5. Fix the position of the strip under the skull for all resolutions and sizes of the HUD;
6. Added early PainEditor with some teams cut version 0.68.0 from 29.10.2003. Located at Bin/Editor/GameEditor.exe, with a release PainEditor can also be run, and it will be easy to work;
7. Fixed crash when loading Mine level;
8. Fixed the lack of ammunition for the issuance of the first charge of HellGun on the Town level;
9. For an alternative charge DriverElectro restored early maximum ammo;
10. For some Tarot cards early cost exhibited;
11. Tarot cards “Vitality”, “Health Stealer” and “Magic Gun” exhibited early effect;
12. The Palace and Ruins levels the player will get a Tarot card, which getting planned to issue;
13. In some places restored early spelling of the text;
14. At the Loony Park level roughly recreated the early atmosphere;
15. Added earliest texture of HellBiker_V4 monster;
16. At the Swamp level added earlier version of sparks that fly from the top in the second phase of the battle with the Swamp Boss (when around the swamp there are large bubbles, after the shooting that appears on their place of fire), and that Swamp Boss periodically gathers and throws to the player;
17. Added yet levels with approximately recreated early gameplay;
18. Fixed a crash when using the “pkperfect” cheat code is not directly in the gameplay;
19. Added earliest player speed, and double jump;
20. Added an early DreamCatcher start video.

Installation: unzip the archive into the game folder and installed the mod, agreeing to replace the files. Necessarily the presence of previous patches.

Size: 4.26 MB.

Attention! After installing the patch, the settings of the game will be set by default. It is recommended to set the desired settings after installing the patch.

Download: https://yadi.sk/d/jCZX5f4kpgmcg
Last edited by TranZit on Sat Apr 09, 2016 1:52 pm, edited 1 time in total.
User avatar

Posts: 6

Joined: Wed Dec 23, 2015 3:11 pm

Post Thu Apr 07, 2016 3:38 pm

Re: Painkiller: Lost Alpha

Pacth Number Four.

Change List:

1. Added to the earlier model of MiniGun ammo;
2. At the level of Snowy Bridge added cutting sky;
3. From the enemies now appear more gold coins and hearts apart;
4. Fixed defects, due to which the grenade ammunition boxes were given the same at all difficulty levels;
5. Added a recreated early MiniGun texture;
6. Added an early version of a ritual suicide Samurai_V2 monster;
7. Added an erly version of the window of death;
8. Added an early special effect when you get damage;
9. Added a sound alternative reloading of Shotgun;
10. Added inversion MiniGun attacks: the main attack - a machine gun, alternative - rocket launcher;
11. Added earliest texture of small vampire, throwing in the player shurikens;
12. Version of the game changed in the 0.4a;
13. Fog color at Cathedral level changed to white;
14. Correcting then “pkperfect” cheat code;
15. At the City on Water level color of the water changed to earlier;
16. Added earlier version of the Bones monster;
17. Added the cut sound of monsters: Raven, Skull and Zombie Warlord;
18. Added the cut sounds of the stake;
19. In the Bin folder added tweak.ini file (almost identical to the file Tweak.lua [Data/LScripts/Main]). Through it, you can adjust the speed of movement of the player and some other parameters regarding tweaks (similar to config.ini and Cfg.lua);
20. Added earlier texture Maso monster;
21. At the Train Station and Castle level added early fog;
22. Fixed position for the MiniGun alt fire icon;
23. Added a recreated early version of suicide of the HellBiker_V1 monster;
24. Removed special effect from HellGun from the grenade when it shot during Wepon Modifier and replaced the standard, from a StakeGun's grenade;
25. Added an early version of the Quad;
26. Added the early texture: Military Base Gun, Psycho Electro, Amputee and Skeleton Soldier V1 monsters;
27. Approximately recreated early ending battles with the bosses: instead of turning into a demon appeared at the portal from the level;
28. Added an early version of the small (yellow) health;
29. Improved music in the menu;
30. The StakeGun's grenade equally the HellGun's grenade;
31. Correcting then HellGun;
32. Added an early version of the coins;
33. Added sunbathing yellow eyes on the skull when you killing Zombie Warlord v1 monster with a shotgun;
34. Added cut the crosshair tick;
35. Fixed bugs on the Loony Park level;
36. Fixed assignment keys to the Fire Best Custom 1: was not scheduled anything instead of the default destination on the left Shift, that is, None;
37. Fixed the “bullettime 1/0” cheat code;
38. Added early special effects of the MiniGun during shooting;
39. Fixed a bug of the HellGun: if you hold the button from the main shooting weapons and do not let go, when the ammo run out, firing animation will continue to be played;
40. At the Atrium level in the penultimate location on the top floor was added lighting frescoes;
41. Fixed not displaying a question mark in the text “Are you sure you want to quit Painkiller\\nPeople Can Fly?” by pressing the exit button from the game;
42. Added cut animations of the StakeGun and RifleFlameThrower;
43. Fixed bugs at the Military Base level.

Installation: unzip the archive into the game folder and installed the mod, agreeing to replace the files. Recommended previous patch availability.

Size: 9.39 MB.

Attention! After installing the patch, the settings of the game will be set by default. It is recommended to set the desired settings after installing the patch. Necessarily the presence of previous patches.
After installing the patch must be in the Data folder, delete the Levels folder.

Download: https://yadi.sk/d/yKuFP60UqGTAG
User avatar

Posts: 6

Joined: Wed Dec 23, 2015 3:11 pm

Post Sat Apr 09, 2016 2:06 pm

Re: Painkiller: Lost Alpha

Multiplayer Patch Numder One.

Change List:

1. Added early tweaks;
2. On the maps the DM_Unseen and DM_Sacred restored early placement of objects;
3. Returned combo shot of DriverElectro;
4. On all maps fixed position of early small health;
5. Added an early menu and cut settings;
6. Added early versions of barrels;
7. Added the early characteristics of the weapons;
8. Fixed idle-animation of Shotgun that has been played too fast;
9. Add earlier window of end the match;
10. Remove from all maps pickable item of the release model of Shotgun;
11. The Shotgun is now always issued;
12. Now, at the entrance to the server playing the sound of start level;
13. The HellGun is now always issued;
14. Now Voosh mode randomly selects all weapons, including HellGun;
15. Fixed a crash when trying to fire from HellGun.

Installation: unzip the archive into the game folder and installed the mod, agreeing to replace the files. Recommended previous patch availability.

Size: 4.15 MB.

Attention! After installing the patch, the settings of the game will be set by default. It is recommended to set the desired settings after installing the patch.

Download: https://yadi.sk/d/g0Kp577eqrfP8

Return to Mods

Who is online

Users browsing this forum: No registered users and 0 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software