The first reviews of Painkiller: Hell & Damnation are online. It is getting quite good ratings. Painkiller Hell and Damnation is out on the 31st October for PC (reviewed), and on the 22nd January for Xbox 360 and PS3, for $19.99 for the Standard edition and $24.99 for the Collector’s Edition.
Anyone who played the earlier Painkiller games will appreciate how much nicer everything looks with the Unreal Engine 3. The stages aren’t completely redesigned, but the fresh layers and crisp details really pop onscreen. It’s great to see these old familiar locales, like the Cathedral, Loony Park, and the Orphanage, fancied up with a fresh coat of paint. Massive boss battles also provide some epic set-piece encounters capping each chapter.
godisageek | 7/10
GAMEPLAY: As a pure remake of the 2004 original Painkiller, Painkiller: Hell & Damnation plays exactly as most people will remember. In fact, if it wasn’t for the massively improved graphics in the latest iteration, there’s a good chance you’d think you were playing exactly the same game. That’s not a bad thing though, Nordic Games and The Farm 51 have made is abundantly clear that they’re not trying to modernised the original Painkiller game, they’re not changing the game in any way, just bringing it to a new generation of gamers via updated graphics and heavy use of the Unreal Engine 3.
destructoid.com | 8/10
co-optimus.com | 3.5/5
Despite the lack of polish on the co-op mode, it is a lot of fun to play with a friend. The nature of some of the weapons provide you with some co-op combo like scenarios, and souls picked up by both players are shared. That means it’s double demon mode when 66 souls are reached. There’s a fun revive mechanic that involves collecting a soul to quickly revive when downed as well. Taking on large bosses together is always a blast in co-op as well.
hardcoregamer.com | 2/5
talkingship.com | 8/10
As I said at the beginning; this is a welcome surprise. Solid gameplay, good visuals, multiple modes, a good variety of enemy, and bad dialogue: In Hell there is no such thing as the end of pain. When you think it’s over, the pain just gets worse. Cm’on, how can you not want to play this?!
midlifegamer.net | 8/10
Most of the Modern First Person Shooters I have played in recent years seem to be trying to outdo each other in terms of depth, character movement and realism. Painkiller: Hell & Damnation takes all of these concepts, and happily discards them all. There is no pretention in how they have designed this game, it is quite simply a beautifully crafted, accomplished and well polished FPS. For this, there is no doubt the game should be lauded for returning to the old school FPS mould, as it goes to show there is life in the old dog yet.
softpedia.com | 8/10