Painkiller Overdose
Changelog:
SINGLEPLAYER
* Stat counting fixed
* Rebalanced idle comments
Tarot Cards
* Assault functionality fixed
* Ascendance functionality for Animal Farm and Ragnarok fixed
* Ascendance color fixed
* Hellish armor color fixed
Demon mode
* Fixed bug allowing the use of demon gun after demon mode
Weapons
* Fixed bug causing counting some destroyed projectiles as destroyable items
LEVEL-CHANGES
ASTEROIDS
* Update of final battle (it’s longer [...]
CHANGELOG
MULTIPLAYER:
FIX: Freezer bug
FIX: Dead bodies bug
FIX: Gold Armor bug
SINGLEPLAYER:
FIX: If a certain path is taken you can’t proceed (Docks) is fixed.
DEMO RECORDING:
FIX: Items now disappear correctly.
FIX: Demon morph mode is recorded in demos.
FIX: Sometimes demos were playing with incorrect speed.
NOTE: Version 1.64 can be installed only on PK [...]
1.62 Multiplayer improvements and fixes:
MULTIPLAYER:
CHANGE: Linux server updated to 1.62.
CHANGE: Additional minor physics tweaks to match 1.35.
CHANGE: Improvements to visual artifacts caused by high lag.
CHANGE: Shotgun horizontal knockback reduced slightly.
CHANGE: Cfg.NetcodeEnemyPredictionInterpolationFactor added to allow adjustments to enemy position prediction (default 0.66).
CHANGE: Removed hallway collision models in maps [...]
1.61 Multiplayer and Singleplayer improvements and fixes:
MULTIPLAYER:
NEW: Multiplayer maps: Battle Out of Hell maps included.
NEW: Multiplayer maps: Ritual CPL Dueling maps included.
NEW: Multiplayer map: DM_Exmortis included.
NEW: Multiplayer modes: Capture the Flag and Last Man Standing included.
NEW: Multiplayer weapons: SMG and Boltgun/Heater included.
NEW: Custom lscripts.pak (painkiller.exe -lscripts filename.pak).
NEW: 1.5+ [...]