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	<title>Painkiller Zone &#187; Configs</title>
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	<link>http://pkzone.org</link>
	<description>Everything about Painkiller</description>
	<lastBuildDate>Wed, 28 Jul 2010 13:31:35 +0000</lastBuildDate>
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		<item>
		<title>Commandslist</title>
		<link>http://pkzone.org/2009/06/commandslist/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=commandslist</link>
		<comments>http://pkzone.org/2009/06/commandslist/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 14:35:50 +0000</pubDate>
		<dc:creator>sK1p</dc:creator>
				<category><![CDATA[Configs]]></category>

		<guid isPermaLink="false">http://www.pk-zone.org/?p=112</guid>
		<description><![CDATA[addbot &#8211; Server only. Adds a bot to the server. addloc &#8211; Server only. Adds a location name. addwaypoint &#8211; Server only. Adds a waypoint. allowbrightskins &#8211; Server only. Toggles brightskins on/off. allowbunnyhopping &#8211; Server only. Toggles bunnyhopping on/off allowforwardrj &#8211; Server only. Toggles forward rocket jumping on/off. allready &#8211; Server only. Sets all players to ready. allunready &#8211; Server only. Sets all players to [...]]]></description>
			<content:encoded><![CDATA[<!-- wp-jquery-lightbox, a WordPress plugin by ulfben --> <blockquote><p>addbot                    &#8211;               Server only. Adds a bot to the server.<br />
addloc                     &#8211;               Server only. Adds a location name.<br />
addwaypoint        &#8211;               Server only. Adds a waypoint.<br />
allowbrightskins        &#8211;        Server only. Toggles brightskins on/off.<br />
allowbunnyhopping        &#8211; Server only. Toggles bunnyhopping on/off<br />
allowforwardrj        &#8211;            Server only. Toggles forward rocket jumping on/off.<br />
allready        &#8211;                          Server only. Sets all players to ready.<br />
allunready        &#8211;                    Server only. Sets all players to unready.<br />
altscoreboard        &#8211;        Client only. Toggles alternative scoreboard colours (on new scoreboard).<br />
ammolist        &#8211;        Client only. Toggles rendering of HUD ammolist.<br />
ammolisthideweapons        &#8211;        Client only. Toggles rendering of weapons in ammolist.<br />
autorecord        &#8211;        Client only. Toggles the automatic recording of matches.<br />
autoscreenshot        &#8211;        Client only. Toggles the automatic screenshot of final scoreboard.<br />
bankick        &#8211;        Server only. Kicks and bans a player from the server by specified name.<br />
bankickid        &#8211;        Server only. Kicks and bans a player from the server by specified clientID.<br />
benchmark        &#8211;        Client only. Performs a rendering benchmark test.<br />
bind        &#8211;        Client only. Binds a command to a key.<br />
botattack        &#8211;        Server only. Toggles whether bots will attack.<br />
botchat        &#8211;        Server only. Toggles whether bots talk.<br />
botminplayers        &#8211;        Server only. Specifies the number of player below which bots are added.<br />
botskill        &#8211;        Server only. Specifies the aiming skill level of the bot. 1-10.<br />
break        &#8211;        Client only. Indicates you want to stop a match.<br />
breakmatch        &#8211;        Server only. Stops a match.<br />
brightskinenemy        &#8211;        Client only. Sets the brightskin colour of enemy players.<br />
brightskinteam        &#8211;        Client only. Sets the brightskin colour of team players.<br />
callvote        &#8211;        Client only. Calls a vote.<br />
camerainterpolateangle        &#8211;        Client only. Not used.<br />
camerainterpolateposition        &#8211;        Client only. Not used.<br />
camerainterpolation        &#8211;        Client only. Not used.<br />
camerapitch        &#8211;        Client only. Sets the camera pitch in spectator mode.<br />
camerayaw        &#8211;        Client only. Sets the camera yaw in spectator mode.<br />
capturelimit        &#8211;        Server only. Sets the capture limit for CTF.<br />
clientbandwidth        &#8211;        Client only. Sets the maximum upstream bandwidth.<br />
coloredicons        &#8211;        Client only. Toggles the rendering of coloured HUD icons.<br />
colouredicons        &#8211;        Client only. Toggles the rendering of coloured HUD icons.<br />
configuremapview        &#8211;        Client only. Toggles configure mode for mapview.<br />
connect        &#8211;        Client only. Connects to a specified IP.<br />
connectpktv        &#8211;        Client only. Not used.<br />
crosshair        &#8211;        Client only. Toggles the rendering of a crosshair.<br />
crosshairnames        &#8211;        Client only. Toggles the rendering of crosshair names.<br />
crosshairnamesteamonly        &#8211;        Client only. Toggles the whether crosshair names are shown for team only.<br />
deadbodyfix        &#8211;        Server only. Not used.<br />
demolist        &#8211;        Client only. Displays list of demos.<br />
demoplay        &#8211;        Client only. Plays a specified demo.<br />
demoplaybmp        &#8211;        Client only. Plays a specified demo and outputs screenshots for each frame.<br />
demorecord        &#8211;        Client only. Records a demo to a specified file name.<br />
demostop        &#8211;        Client only. Stops recording a demo.<br />
directinput        &#8211;        Client only. Toggles Direct Input.<br />
disablehud        &#8211;        Client only. Toggles rendering of HUD.<br />
disconnect        &#8211;        Client only. Disconnects from a server.<br />
enemyinterpolation        &#8211;        Client only. Toggles player interpolation (smoothing movement).<br />
entityplayer        &#8211;        Both. Debug.<br />
entityplayerstats        &#8211;        Both. Debug.<br />
exec        &#8211;        Both. Loads the settings from a specified config.<br />
exit        &#8211;        Both. Exits the game.<br />
expo        &#8211;        Both. Debug.<br />
fallingdamage        &#8211;        Server only. Toggles falling damage.<br />
fixedcolors        &#8211;        Client only. Toggles whether brightskins swap depending on your team.<br />
fixedcolours        &#8211;        Client only. Toggles whether brightskins swap depending on your team.<br />
forcejoin        &#8211;        Server only. Forces a specified clientID to join the game.<br />
forcespec        &#8211;        Server only. Toggles force spectator mode while game is playing.<br />
forcespectator        &#8211;        Server only. Forces a specified clientID to spectate.<br />
fov        &#8211;        Client only. Sets your Field Of Vision.<br />
fraglimit        &#8211;        Server only. Sets the fraglimit.<br />
freezerfix        &#8211;        Server only. Not used.<br />
gamemode        &#8211;        Server only. Sets the gamemode.<br />
get        &#8211;        Both. Returns the value of a config setting.<br />
hmrecord        &#8211;        Client only. Not used.<br />
hmtest        &#8211;        Client only. Not used.<br />
hudsize        &#8211;        Client only. Sets the size at which the HUD is rendered.<br />
impureclientwarning        &#8211;        Server only. Toggles whether impure clients are warned about in console publically.<br />
kick        &#8211;        Server only. Kicks the specified player by name.<br />
kickallbots        &#8211;        Server only. Kicks all the bots from the server.<br />
kickbot        &#8211;        Server only. Kicks the last bot to join the server.<br />
kickid        &#8211;        Server only Kicks the specified player by clientID.<br />
kill        &#8211;        Client only. Kills yourself.<br />
lmslives        &#8211;        Server only. Sets the LMS gamemode lives.<br />
logging        &#8211;        Both. Toggles whether console is logged to file.<br />
map        &#8211;        Server only. Changes to a specified map.<br />
maplist        &#8211;        Both. Lists the maps currently available.<br />
mapview        &#8211;        Client only. Toggles rendering of mapview overview in spectator mode.<br />
mapviewshowrespawns        &#8211;        Client only. Toggles the rendering of spawn locations in spectator mode (used for configuration).<br />
maxplayers        &#8211;        Server only. Sets the maximum number of players for a match.<br />
maxspectators        &#8211;        Server only. Sets the maximum number of spectators.<br />
motd        &#8211;        Server only. Sets the Message of the Day.<br />
msensitivity        &#8211;        Client only. Sets the mouse sensitivity.<br />
msmooth        &#8211;        Client only. Toggles mouse smoothing.<br />
name        &#8211;        Client only. Sets your player name.<br />
netstats        &#8211;        Client only. Toggles rendering of network statistics on HUD. Debug.<br />
netstatsavgfrom        &#8211;        Client only. Sets the number of frames from which to take the average for statistics.<br />
netstatsupdatedelay        &#8211;        Client only. Sets how often network statistics are updated on HUD.<br />
noblood        &#8211;        Client only. Toggles the rendering of blood effects.<br />
nodecals        &#8211;        Client only. Toggles the rendering of decals/ marks on walls.<br />
noexplosions        &#8211;        Client only. Toggles the rendering of explosions.<br />
noflames        &#8211;        Client only. Toggles the rendering of flames.<br />
nogibs        &#8211;        Client only. Toggles the rendering of gibs<br />
nosmoke        &#8211;        Client only. Toggles the rendering of smoke.<br />
nospawneffects        &#8211;        Client only. Toggles the rendering of spawn effects.<br />
notready        &#8211;        Client only. Indicates you are not ready to start a match.<br />
oldscoreboard        &#8211;        Client only. Toggles the use of the old VPK scoreboard.<br />
overtime        &#8211;        Server only. Sets the amount of overtime in the event of a tied game.<br />
pitabotenabled        &#8211;        Server only. Toggles the use of advanced pitabot scorebot features.<br />
pkalwaysgib        &#8211;        Single player cheat.<br />
pkammo        &#8211;        Single player cheat.<br />
pkcards        &#8211;        Single player cheat.<br />
pkdemon        &#8211;        Single player cheat.<br />
pkgod        &#8211;        Single player cheat.<br />
pkgold        &#8211;        Single player cheat.<br />
pkhaste        &#8211;        Single player cheat.<br />
pkhealth        &#8211;        Single player cheat.<br />
pkkeepbodies        &#8211;        Single player cheat.<br />
pkkeepdecals        &#8211;        Single player cheat.<br />
pkpower        &#8211;        Single player cheat.<br />
pkweakenemies        &#8211;        Single player cheat.<br />
pkweaponmodifier        &#8211;        Single player cheat.<br />
pkweapons        &#8211;        Single player cheat.<br />
playdemo        &#8211;        Client only. Plays a demo from the specified file name.<br />
players        &#8211;        Both. Lists clientID&#8217;s against player names.<br />
playersgame        &#8211;        Both. Debug.<br />
playersplayerstats        &#8211;        Both. Debug.<br />
pos        &#8211;        Both. Debug.<br />
powerupdrop        &#8211;        Server only. Toggles whether power ups are dropped on kill.<br />
powerups        &#8211;        Server only. Toggles use of power ups.<br />
print        &#8211;        Both. Prints a message to the console.<br />
printstatsall        &#8211;        Both. Prints all weapon statistics for all players.<br />
proplus        &#8211;        Server only. Toggles proplus settings.<br />
quit        &#8211;        Both. Quits the game.<br />
rcon        &#8211;        Client only. Sends specified command via rcon.<br />
rconpass        &#8211;        Both. Sets the rcon password.<br />
ready        &#8211;        Client only. Indicates you are ready to play a match.<br />
reconnect        &#8211;        Client only. Reconnects to last IP.<br />
recorddemo        &#8211;        Client only. Records a demo to a specified file name.<br />
ref        &#8211;        Client only. Sends a specified command via ref.<br />
referee        &#8211;        Server only. Changes a player to referee by specified clientID<br />
refpass        &#8211;        Both. Sets the referee password.<br />
reloadmap        &#8211;        Server only. Reloads the current map.<br />
reloadwaypoints        &#8211;        Server only. Reloads the bot waypoints for the current map.<br />
restartmap        &#8211;        Server only. Restarts the current map.<br />
rocketexplosionstrength        &#8211;        Server only. Not used.<br />
rocketfactor        &#8211;        Server only. Not used.<br />
rocketfactororder        &#8211;        Server only. Not used.<br />
rocketfix        &#8211;        Server only. Toggles the use of PK++ rocketfix.<br />
rocketlogging        &#8211;        Server only. Not used.<br />
rot        &#8211;        Server only. Debug.<br />
saferespawn        &#8211;        Server only. Toggles spawn telefragging safety.<br />
say        &#8211;        Both. Broadcasts a say to all.<br />
scoreboardfontsize        &#8211;        Client only. Changes the font size for the scoreboard.<br />
scoreboardshowpacketloss        &#8211;        Client only. Toggles the rendering of packetloss in the scoreboard.<br />
server        &#8211;        Client only. Not used.<br />
serverframerate        &#8211;        Client only. Sets the number of frames which the client wishes to receive per second.<br />
serverinfo        &#8211;        Both. Shows the server information.<br />
serverpassword        &#8211;        Server only. Sets server password.<br />
set        &#8211;        Both. Sets a config value to a specified string.<br />
setb        &#8211;        Both. Sets a config value to a specified boolean [1/0]<br />
setmaxfps        &#8211;        Client only. Sets the maximum rendering rate (and upstream packet rate)<br />
setn        &#8211;        Both. Sets a config value to a specified number.<br />
sets        &#8211;        Both. Sets a config value to a specified string.<br />
showfps        &#8211;        Client only. Toggles rendering of frame rate in HUD<br />
showping        &#8211;        Client only. Toggles rendering of client ping in HUD<br />
showpingx        &#8211;        Client only. Sets fraction of screen width for ping to be rendered.<br />
showpingy        &#8211;        Client only. Sets fraction of screen height for ping to be rendered.<br />
showtimer        &#8211;        Client only. Toggles the rendering of timer in HUD.<br />
showtimercountup        &#8211;        Client only. Toggles whether timer should count up/down.<br />
showtimerfontsize        &#8211;        Client only. Sets the font size for the timer.<br />
showtimerx        &#8211;        Client only. Sets the fraction of screen width for timer to be rendering.<br />
showtimery        &#8211;        Client only. Sets the fraction of screen height for timer to be rendering.<br />
showweapon        &#8211;        Client only. Toggles the rendering of the gun.<br />
simplehud        &#8211;        Client only. Toggles whether the simplified HUD should be used.<br />
spectator        &#8211;        Client only. Toggles the desired spectator/non-spectator mode.<br />
speedmeter        &#8211;        Client only. Toggles the rendering of a speedmeter.<br />
startupweapon        &#8211;        Server only. Sets the respawn weapon.<br />
stats        &#8211;        Both. Displays weapon statistics.<br />
statsall        &#8211;        Both. Displays weapon statistics.<br />
statsdump        &#8211;        Both. Displays weapon statistics and writes to file.<br />
stresstest        &#8211;        Client only. Performs stress test.<br />
team        &#8211;        Client only. Indicates a team r/b.<br />
teamdamage        &#8211;        Server only. Toggles whether damage is received from teammates.<br />
teamlock        &#8211;        Server only. Toggles whether a team is locked during a game.<br />
teamoverlay        &#8211;        Client only. Toggles rendering of team overlay in HUD.<br />
teamoverlayfontsize        &#8211;        Client only. Sets the font size for the team overlay.<br />
teamoverlayw        &#8211;        Client only. Sets the width of the team overlay.<br />
teamoverlayx        &#8211;        Client only. Sets the fraction of the screen width for the team overlay to be displayed.<br />
teamoverlayy        &#8211;        Client only. Sets the fraction of the screen height for the team overlay to be displayed.<br />
teamsay        &#8211;        Client only. Says a message to teammates.<br />
teamscores        &#8211;        Client only. Toggles the rendering of teamscores in HUD.<br />
teamscoresfontsize        &#8211;        Client only. Sets the font size for teamscores.<br />
teamscoresshadow        &#8211;        Client only. Toggles the rendering of shadow for teamscores text.<br />
teamscoresx        &#8211;        Client only. Sets the fraction of screen width for teamscores to be rendered.<br />
teamscoresy        &#8211;        Client only. Sets the fraction of screen height for teamscores to be rendered.<br />
time        &#8211;        Client only. Displays the local time.<br />
timedemo        &#8211;        Client only. Plays a demo at timed speed.<br />
timelimit        &#8211;        Server only. Sets the timelimit.<br />
toggleconsole        &#8211;        Client only. Toggles the console open/closed.<br />
tpp        &#8211;        Both. Debug.<br />
version        &#8211;        Both. Displays the current PK++ version.<br />
vote        &#8211;        Client only. Vote for yes or no, as specified.<br />
warmupdamage        &#8211;        Server only. Toggles damage during warmup.<br />
weaponprediction        &#8211;        Client only. Not used.<br />
weaponrespawntime        &#8211;        Server only. Sets the weapon respawn time.<br />
weaponspecular        &#8211;        Client only. Toggles weapon specular.<br />
weaponsstay        &#8211;        Server only. Toggles whether weapons stay after pickup.<br />
where        &#8211;        Client only. Debug.<br />
writeconfig        &#8211;        Both. Writes all settings to a config with the specified name.</p></blockquote>
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		</item>
		<item>
		<title>Configs</title>
		<link>http://pkzone.org/2009/06/configs-of-players/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=configs-of-players</link>
		<comments>http://pkzone.org/2009/06/configs-of-players/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 13:34:47 +0000</pubDate>
		<dc:creator>sK1p</dc:creator>
				<category><![CDATA[Configs]]></category>

		<guid isPermaLink="false">http://www.pk-zone.org/?p=66</guid>
		<description><![CDATA[Configs of Painkiller Players: ►sK1p 1.2 &#124; 1.3 config ►MPK&#124;Zwiastun ►killua-chan ► If you have any more Configs to add, just post in Comments]]></description>
			<content:encoded><![CDATA[<!-- wp-jquery-lightbox, a WordPress plugin by ulfben --> <p>Configs of Painkiller Players:<br />
<img src="http://pkzone.org/wp-content/themes/tma/images/Painkiller.png" alt="Painkiller" /></p>
<h3>►<a href="http://pkzone.org/configs/sK1p_config.zip">sK1p 1.2</a> | <a href="http://pkzone.org/configs/sK1p_config1.3.zip">1.3 config</a></h3>
<h3>►<a href="http://pkzone.org/configs/MPK_ZWIASTUN_config.zip">MPK|Zwiastun</a></h3>
<h3>►<a href="http://pkzone.org/configs/killua-chan_config.zip">killua-chan</a></h3>
<p><img src="http://pkzone.org/wp-content/themes/tma/images/resurrection_logo.jpg" alt="Painkiller Resurrection" width="322" height="91" /></p>
<h3>►<a href="#"></a></h3>
<h5>If you have any more Configs to add, just post in Comments</h5>
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